Smithing Skeletons is a simple datapack that adds two new mobs to the game. These mobs are the Toolsmith Skeleton and Armorsmith Skeleton.
When these new mobs are killed, they will drop unbreakable iron gear. These items will not take any durabilty damage.
There are two new mobs. The Armorsmith and Toolsmith Skeletons.
The Toolsmith Skeleton can ocasionally spawn in place of normal skeletons. The Toolsmith Skeleton can be identified easily by the tools it holds in its hands. Upon death, it will drop one unbreakable iron tool.
Stats
Health - 20
Armor - 8
Damage - 7
Effects - None
The Armorsmith Skeleton can ocasionally spawn in place of normal skeletons. The Armorsmith Skeleton can be identified easily by the full set of armor it wears. Upon death, it will drop one piece of unbreakable iron armor.
Stats
Health - 20
Armor - 14
Damage - 2
Effects - None
Smithing Skeletons has a few commands operators can run to get more out of Smithing Skeletons.
You can spawn in any mobs added by Smithing Skeletons by running the command:
/function summon:[MOB_NAME]