
Stats
+1 Max Health
+3 Armor

Crafting Recipe
7x - Raw Copper
1x - Raw Copper Block
1x - Glass

Stats
+2 Max Health
+5 Armor
+1 Armor Toughness
+1 Attack Damage
+1 Knockback Resistance
+0.1 Explosion Knockback Resistance

Crafting Recipe
4x - Raw Copper
1x - Raw Copper Block
3x - String

Stats
+2 Max Health
+4 Armor
+1 Armor Toughness
+1 Attack Damage
+1 Knockback Resistance
+0.1 Explosion Knockback Resistance
+3 Safe Fall Distance

Crafting Recipe
4x - Raw Copper
1x - Raw Copper Block
2x - String

Stats
+1 Max Health
+3 Armor
+2 Safe Fall Distance

Crafting Recipe
2x - Raw Copper
2x - String

Stats
+1 Max Health
+3 Armor
+1 Armor Toughness

Crafting Recipe
6x - Copper Ingot
2x - Copper Block
1x - Black Stained Glass

Stats
+3 Max Health
+6 Armor
+1 Armor Toughness
+1 Attack Damage
+1 Knockback Resistance
+0.1 Explosion Knockback Resistance

Crafting Recipe
5x - Copper Ingot
3x - Copper Block

Stats
+3 Max Health
+5 Armor
+1 Armor Toughness
+1 Attack Damage
+1 Knockback Resistance
+0.1 Explosion Knockback Resistance
+5 Safe Fall Distance

Crafting Recipe
4x - Copper Ingot
3x - Copper Block

Stats
+1 Max Health
+3 Armor
+1 Armor Toughness
+3 Safe Fall Distance

Crafting Recipe
4x - Copper Ingot
2x - Copper Block

Stats
+2 Max Health
+4 Armor
+2 Armor Toughness
+1 Knockback Resistance
+0.1 Explosion Knockback Resistance

Crafting Recipe
5x - Iron Ingot
2x - Iron Block
1x - Black Stained Glass

Stats
+4 Max Health
+6 Armor
+2 Armor Toughness
+2 Attack Damage
+1 Knockback Resistance
+0.1 Explosion Knockback Resistance

Crafting Recipe
5x - Iron Ingot
3x - Iron Block

Stats
+4 Max Health
+6 Armor
+2 Armor Toughness
+1 Attack Damage
+1 Knockback Resistance
+0.1 Explosion Knockback Resistance
+7 Safe Fall Distance

Crafting Recipe
5x - Iron Ingot
2x - Iron Block

Stats
+2 Max Health
+4 Armor
+1 Knockback Resistance
+0.1 Explosion Knockback Resistance
+5 Safe Fall Distance

Crafting Recipe
4x - Iron Ingot
2x - Iron Block

Stats
+3 Max Health
+5 Armor
+2 Armor Toughness
+1 Knockback Resistance
+0.1 Explosion Knockback Resistance

Crafting Recipe
4x - Iron Ingot
4x - Iron Block
1x - Glowstone

Stats
+6 Max Health
+8 Armor
+3 Armor Toughness
+2 Attack Damage
+1 Knockback Resistance
+0.1 Explosion Knockback Resistance
-0.01 Movement Speed

Crafting Recipe
3x - Iron Ingot
5x - Iron Block

Stats
+6 Max Health
+7 Armor
+3 Armor Toughness
+2 Attack Damage
+1 Knockback Resistance
+0.1 Explosion Knockback Resistance
+9 Safe Fall Distance
-0.01 Movement Speed

Crafting Recipe
2x - Iron Ingot
5x - Iron Block

Stats
+3 Max Health
+5 Armor
+2 Armor Toughness
+1 Knockback Resistance
+0.1 Explosion Knockback Resistance
+7 Safe Fall Distance

Crafting Recipe
2x - Iron Ingot
4x - Iron Block
Currently, in the Power Armor datapack, there are three sets of armor that are uncraftable; which means the only way to get these sets of armor is with commands. These sets of armor will most likely be fully added to the game at some point in time.

Stats
+1 Max Health
+3 Armor
+1 Armor Toughness
+1 Knockback Resistance
+0.1 Explosion Knockback Resistance

Stats
+3 Max Health
+5 Armor
+1 Armor Toughness
+2 Attack Damage
+1 Knockback Resistance
+0.1 Explosion Knockback Resistance
-0.01 Movement Speed

Stats
+3 Max Health
+4 Armor
+1 Armor Toughness
+1 Attack Damage
+1 Knockback Resistance
+0.1 Explosion Knockback Resistance
+4 Safe Fall Distance
-0.01 Movement Speed

Stats
+1 Max Health
+3 Armor
+1 Armor Toughness
+1 Knockback Resistance
+0.1 Explosion Knockback Resistance
+1 Safe Fall Distance

Stats
+2 Max Health
+4 Armor
+1 Armor Toughness
+1 Knockback Resistance

Stats
+2 Max Health
+5 Armor
+1 Armor Toughness
+4 Attack Damage

Stats
+2 Max Health
+5 Armor
+1 Armor Toughness
+1 Attack Damage
+1 Knockback Resistance

Stats
+2 Max Health
+4 Armor
+2 Safe Fall Distance

Stats
+2 Armor

Stats
+2 Max Health
+3 Armor
+1 Armor Toughness

Stats
+3 Armor
+1 Safe Fall Distance

Stats
+2 Armor
+1 Safe Fall Distance
Usage & Abilities
Usage
Power Armor, while simple once understood, can be complex to begin with.
To start, one must craft a Power Armor Frame. The frame, once crafted, can be placed down like a block.

Crafting Recipe
4x - Iron Ingot
2x - Iron Block
1x - Gold Ingot
1x - Redstone Block
Once the suit is placed down, it must be powered with redstone blocks. To power the suit, simply right-click on the back. Each redstone block added gives four minutes of power to the suit. A fully-powered suit of power armor will last for an hour before needing to be recharged. The suit will not lose power while inactive.

Once the suit is powered, you may enter it by right-clicking on the back of the suit with an empty hand. To leave the suit, crouch/sneak and look straight down at the same time. After a few seconds, you will leave the suit.
To add pieces of armor to the suit, right-click on the front of the suit while holding the desired piece of armor. To take a piece of armor of the suit, right-click on the piece of armor you wish to take off. Besides the helmet, armor cannot be changed while inside of the suit.

When a player dies while in power armor, the suit will be left at the spot where they died. This will also occur even with the keepInventory gamerule enabled.
Abilities
Most of the changes brought to player behavior and general gameplay come from the individual pieces of power armor present on the suit. However, there are numerous changes that will occur to power armor-wearing players regardless of what pieces they have equipped.
Player Height Change
Players, when in a suit of power armor, are noticeably taller. While this may seem awesome at first, it is actually a rather large downside of being in power armor. Players no longer fit easily through 2-block-tall gaps. In order to pass through, they must crouch/sneak.
Changed Water Dynamics
When inside a power armor suit, players will behave differently when in water. The first of these changes is the increase to the player's water_movement_efficiency and submerged_mining_speed stats. With the first stat being set to 0.2 and the second being set to 1.
Players will also sink to the bottom when they try to swim whilst in power armor. It is still possible to swim upwards, but it is a very slow process. Not to mention, you may sink back down when you fall back down after your initial bob upwards.
In addition, players will also receive blindness when fully submerged in water, very similar to how power armor visibility is underwater in the Fallout titles.
Ground Pound
One may have noticed the stat increases to Safe Fall Distance that comes with many pieces of power armor. While the higher Safe Fall Distance stat makes it easier to survive dangerous falls, it also makes ground pounds easier to perform.
Regardless of the pieces worn, players in power armor can fall from high distances to perform ground pounds. The higher the fall, the more damage is dealt to any surrounding mobs.

Commands
Currently, there are only a few commands that operators can use to get more out of their experience with Power Armor.
You can give yourself any item added by this datapack by running the command:
/function give:<item name here>